A sample of&nbsp45 games sold for a new gaming platform has pri

A sample of 45 games sold for a new gaming platform has prices that have a distribution that is skewed to the high end with a mean of $4.23 and a standard deviation of 2.32. Teens who own this new platform typically own about 26 games. Using the 68-95-99.7 Rule, draw and lable an appropriate sampling model or table for the average amount a teen would spend per game if they had 26 games, assuming those games were a representative sample of available games.

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